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Full Version: Arbitrary Tetration in rust
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I'm working on this in my spare time since many days, this uses Top tier AI models help.
Maybe somebody finds this useful

https://github.com/lukaszgryglicki/claude-tetration

I'm also working on special arbitrary precision number tool: https://github.com/lukaszgryglicki/number-nc and ray casting in 4D: https://github.com/lukaszgryglicki/photons4d 

Best Regards.